Down 2–9 After Round One — But Still in the Game
We love these moments from a game when the photos start dropping into chat and everyone immediately tries to reconstruct the whole battle from three messages and a scoreline. This time, Michał checked in after the first round with a pretty rough update: 2 to 9.
That kind of score always looks scary at first glance, but as Dubry immediately summed it up: still recoverable.
Situation after round one
Michał’s report was short and painful:
- his losses: 4 “devils”
- opponent’s losses: two units of pikemen and a building
- current score: 2–9

From the chat, the immediate question was obvious: where did such a big points gap come from so early?
Stas asked what all of us were thinking — was it mainly from objective control, or from the extra card-based quests/objectives?
Michał’s answer: both.
And honestly, that explains a lot. Sometimes the casualties on the table do not tell the whole story at all. You can remove key enemy pieces, feel like you have done solid damage, and still find yourself behind because the opponent was simply scoring more efficiently in every layer of the mission.
Losses versus scoring
That is what makes these early-round snapshots so interesting. On paper, destroying two units of pikemen and a building sounds like meaningful progress. At the same time, losing 4 devils clearly hurt Michał’s side as well.


But the score shows the real lesson: in scenario play, especially in Warhammer systems where missions stack primary scoring with secondary/card-based objectives, the game can drift away from you fast if you are not contesting space and scoring opportunities from the start.
The classic round one feeling
We have all been there:
- you trade pieces,
- you think the damage is acceptable,
- then you check the score,
- and suddenly it is 2–9.
That first-round scoreboard can feel brutal, especially when the opponent is doing “a bit of everything right” — holding objectives, completing extra mission tasks, and still preserving enough of their army to keep pressure on.
The good news? It was only round one. As Dubry put it, there was still work to do and ground to make up.
Why we like sharing these moments
One of our favourite things about group chat battle reporting is exactly this kind of update. Not a polished end-of-game summary, just a raw mid-battle status report:
“After the first round. My losses are 4 devils. His are two units of pikemen and a house. I’m losing 2 to 9.”
It is immediate, dramatic, and very relatable. Sometimes a battle report does not need ten turns of commentary to be interesting — sometimes one rough first-round score and a couple of photos are enough to tell the story of pressure, mission play, and the need to claw your way back.
If nothing else, this one was a perfect reminder that table losses and scoreboard losses are not always the same thing.
Suggested category: battle-report