A Close One on Points: 20–18 After Four Turns
We’ve got a short but very fun battle report from a recent game that turned into exactly the kind of match we like most: tense on points, full of swings, and decided right at the end.
The game lasted 4 turns and took around 3.5 hours, so it wasn’t a lightning-fast one, but it definitely kept the pressure on the whole way through. In the end, the final score was 20:18 — properly close.

From the comments after the game, one thing really stood out: trying to wipe the opponent off the table is much harder than it might seem, and this one was a good reminder that playing for points matters. A lot. Sometimes more than the spectacular fights.
As Ender summed it up, it felt like one of those games where survival itself was already a small victory — the expectation was that the army might not even make it to turn 4, and yet it held on and the result ended up being more than respectable.
And then came the final round.
According to Michał, Andrzej absolutely smashed it in the last round, which seems to have been the big turning point that decided the final result. Those late-game swings are always some of the most memorable moments in Warhammer — when one strong round of scoring, positioning, or key combats suddenly changes the whole picture.
We’ve also got a few extra shots from the table:



This is exactly the kind of result we like reading back after a game: no total blowout, no early collapse, just a proper fight that stayed alive until the end and rewarded smart scoring.
If there’s one takeaway from this one, it’s simple: don’t count yourself out too early, and never stop playing the mission.
Sometimes turn 4 is where the real fireworks begin.