Wiatry Magii

A chronicle of our Warhammer journey - painting, battles, and hobby adventures.


Khorne Got Us Thinking About a New Army

One of those dangerous hobby evenings

Sometimes all it takes is one really good game, a bit of list browsing, and suddenly we are no longer just looking. That was very much the vibe this time.

Michał came out of the day absolutely buzzing. You know the kind of post-game energy: that was so good, and immediately the brain starts going into full army-building mode. And honestly, we get it.

Khorne is a seriously tempting army

The main culprit here was Khorne. Or more specifically: the realization that this army looks not only cool, but also has some really juicy rules interactions.

Khorne army inspiration

There was a moment of genuine excitement when Michał dropped the classic verdict: Khorne is a great army. And looking at it from the outside, it is easy to see why. Big aggression, straightforward pressure, and units that feel like they really want to smash straight through the middle of the table.

That kind of army identity is always appealing. Sometimes you do not want subtle tricks. Sometimes you want to point at the enemy and say: we charge that.

Skullcrushers and the Juggernaut Lord combo

The discussion quickly moved from general enthusiasm into proper list-tech territory. Michał spotted the Lord of Khorne on Juggernaut, and that immediately made the whole thing even more interesting.

Lord of Khorne on Juggernaut rules reference

What caught his eye was the support this character gives to Skullcrushers. At first it sounded like a bonus to the charge and rerolls, but after a closer read the really exciting bit turned out to be the reroll for Crushing Charge — in other words, rerolling the impact damage caused by the charge itself.

Skullcrusher synergy reference

And that is exactly the kind of rule that starts building an army in your head before you have even opened a proper roster builder. Heavy cavalry is already cool on pure aesthetics alone. Add a character that makes their charge output more reliable, and suddenly the whole package starts looking very hard to resist.

Then came the prices…

As always, the next stage of the hobby spiral was checking prices.

Price screenshot

Apparently the prices looked good enough to trigger the most dangerous kind of hobby sentence: I can always sell it later for half, if needed.

Which, to be fair, is both terrible financial advice and an extremely familiar hobby coping mechanism.

Big game energy

There was also one more important ingredient in the excitement: the promise of going even bigger next time. If we get a proper big game in, this whole Khorne fascination may escalate even further.

And honestly, some armies just scale beautifully with ambition. Khorne definitely feels like one of them. More bodies, more armour, more cavalry, more momentum — it is not hard to imagine how quickly this could turn from “interesting idea” into “so, what base sizes do these guys use again?”

Where we are now

So at this stage, this is less a finished army project and more that very recognizable early phase of hobby obsession:

  • a great game
  • a strong first impression
  • one especially spicy unit combo
  • a quick reality check on prices
  • and the creeping sense that this may already be becoming a real plan

We have all been there.

Will this become a full Khorne force? Too early to say. But the seeds have definitely been planted, and once Skullcrushers start living rent-free in your brain, it is usually a sign that something is about to happen.

For now, we are calling it what it is: dangerous army-building inspiration.