Wiatry Magii

A chronicle of our Warhammer journey - painting, battles, and hobby adventures.

A Champion Falls, Vincent Joins the Warband

A Champion Falls, Vincent Joins the Warband

Sometimes a battle report is less about glorious tactical mastery and more about the full Mordheim experience: a roster held together with blu-tack, dramatic injury rolls, and a replacement relative ready to step into the campaign five minutes later.

That was very much the vibe this time.

End3r showed up with the whole crew assembled — maybe not in the most stable, display-cabinet-ready form, but absolutely ready for a fight.

Warband roster ready for battle

“The boys were glued together with blu-tack and saliva, but the whole roster was ready for a scrap.”

Honestly, that is one of the purest forms of campaign gaming. If it stands upright long enough to make it onto the table, it counts.

The tragic fate of Vic

Then came the real post-battle drama.

End3r’s champion, Vic, didn’t just get injured. He died properly dead.

Champion casualty aftermath

Naturally, this kicked off the kind of rules-and-luck discussion every campaign group knows well. Michał immediately brought up the very fair question of where the “luckily I have buffs that help me avoid rolling 66” energy had gone.

And to be fair, End3r did explain it. The reroll had already been burned going from another nasty result into the fatal one, so there was no second chance left to save Vic. On top of that, this happened in the second-to-last battle of the campaign, so even if the poor guy had crawled his way to the doctor, he still wouldn’t have been able to take part in the final game.

So yes — grim, but also very Mordheim.

There was at least one small consolation prize: another roll of 66 later got rerolled into something completely harmless, so the upgrade still paid off overall. Just… not for Vic.

The warband moves on

And because campaigns never stop for long, the solution came quickly and appropriately dramatically.

After Vic’s death, his older brother Vincent joined the gang.

Vincent joins the warband

We love this kind of continuity in campaign play. One hero falls, another suspiciously similar relative appears from the shadows, probably with the same gear, the same grudges, and a strong opinion about whoever got Vic killed.

Why we love campaign games

This little sequence is basically a perfect summary of why we keep coming back to campaign systems. You start with a half-finished roster, something ridiculous happens in the injury phase, everyone argues about whether the safety net should have worked, and then the story writes itself anyway.

Vic is gone. Vincent is here. The warband carries on.

And really, that’s all a good battle report needs.