Shields, Great Weapons, and Other Old World Rule Traps
Hobby plans vs actual rules reading
Hobby plans vs actual rules reading
We had one of those very practical hobby chats recently — the kind that starts with a simple question and ends with a useful little lesson for future builds.
We love those hobby evenings when a “simple rules question” turns into a full-on expedition through the rulebook. This time the topic was gloriously Warhammer: how many goblins actually get to attack after casualties, step-up moves, and supporting attacks with...
Battle report from the league table
When a Griffon Copies the Hero: a tiny Old World lore rabbit hole
When a Pursuit Becomes a Teleport: Boar Boyz, a Cannon, and the Rudest Rule in The Old World
We love these little moments in the hobby when a game turns into a quick rules clinic.
We had one of those very good army-building exchanges recently: a list file got thrown into chat, somebody said “I’m not even sure this makes sense”, and five minutes later we were already excited about dwarfs riding… a rock.
We had one of those very classic army-building conversations recently: it started with a rules question, immediately drifted into balance talk, and ended exactly where these things usually end — with us disagreeing about whether a unit is fun, oppressive,...
Chaos Dwarfs: ugly, glorious, and somehow still tempting
4497 Points of Pure Chaos Dwarfs
The kind of hobby problem we know all too well
A Small Reinforcements Rule, a Big Tactical Headache
Small army-building decisions, big hobby energy
We had one of those very familiar hobby moments recently: someone reads one line from the rules, someone else panics that they can’t read with comprehension anymore, and five minutes later the whole group is deep into edge cases, templates,...
Small list-building rabbit hole
Volley Fire, Hashut, and the Missing Hobgoblins
We love these little hobby moments when one photo in chat turns into a miniature archaeology session.
We had one of those hobby moments recently where a small finishing step suddenly pulled the whole project together.
Some games are victories. Some are lessons.