We had one of those very normal hobby conversations that somehow managed to cover The Old World dwarf aesthetics, flying machines, guns, and then immediately pivot into actually planning games for Thursday.
We had one of those very relatable hobby-chat moments recently: a bit of tournament salt, a bit of excitement, and then suddenly a fresh wave of purchases.
A perfectly normal hobby chat in our group recently turned into three classic topics at once: spot the printed models, complain about expensive plastic, and admire increasingly ridiculous Skaven monsters. So basically: a full Warhammer day.
We had one of those very important hobby discussions recently: what could Games Workshop actually add to the Kharadron Overlords if they go beyond another box set and give the army some genuinely new toys?
We love those hobby moments when an army list suddenly stops being a spreadsheet exercise and starts feeling like a proper warband of lunatics. This week, that happened with Michał’s Skaven in Age of Sigmar.
Michał dropped a couple of photos on our chat and, well, that was enough to kick off the usual round of hype and friendly threats. A new Kharadron Overlords set has arrived, and on top of that there was also...
We love that stage of army-building where list ideas immediately turn into rules questions, weird combos, and increasingly confident interpretations that may or may not survive first contact with the actual wording. This time it was Kharadron Overlords and their...
We had one of those very familiar hobby mornings: someone drops a screenshot, someone else notices a cool new vampire rider, and suddenly the whole group is spiralling into a full-on Warhammer preview discussion instead of doing anything sensible.
We had one of those extremely normal hobby conversations that starts with a simple unit question and somehow ends with us debating whether Kharadron technology could reasonably include a cannon hidden in someone’s backside.
We love those hobby moments that are somehow tiny and absurdly important at the same time. You sit down to glue a few dwarfs, and suddenly two hours disappear because there are twelve possible weapon combinations and only three actual...