Wiatry Magii

A chronicle of our Warhammer journey - painting, battles, and hobby adventures.

One Tiny Icon, One Lost Chariot: A Small Old World Rules Lesson

We love these moments when a game of Warhammer: The Old World turns into a tiny hobby detective story.

This time, the culprit was not a cannon, not a spell, not even particularly bad luck — just a very easy-to-miss armor save on an Orc chariot profile in OWB.

The case of the invisible armor save

Stas noticed something after the game that immediately made us laugh a little and groan a little at the same time: in OWB, the armor for Orc chariots is shown in a way that is really not obvious at first glance.

OWB Orc chariot armor save display

During the game, Stas simply didn’t spot it at all. So when End3r landed 4 wounds, the chariot was removed immediately, because there didn’t seem to be any armor save listed anywhere obvious.

Then came the post-game riddle:

what armor save is this actually supposed to be?

End3r guessed 4+.

And yes — that was the correct answer.

The problem is that it really is not presented clearly. As End3r put it, it is completely not described, and he would never have guessed on his own what that icon was supposed to mean. Honestly, same. This is exactly the kind of thing that can slip by in the middle of a game, especially when you are checking profiles quickly and assuming that something as important as an armor save will be displayed more directly.

Tiny rules lesson for Old World players

So this is our small hobby tip for today: if you are using OWB for Warhammer: The Old World, it is worth double-checking how the app/site displays defensive stats for units you don’t use every game.

Especially for things like:

  • chariots,
  • mixed profiles,
  • mounts and riders,
  • and any unit where the stat presentation is a little more symbolic than explicit.

It is a tiny thing, but it can absolutely change the outcome of a combat or shooting phase.

Meanwhile, on the battlefield: Uncle Edek and the road safety incident

As if the missing armor save mystery was not enough, the game also gave us one of those perfect little narrative moments that we will remember longer than the actual result.

Apparently, the War Boar from the chariot wanted revenge on the Engineer for all that shooting and sent Uncle Edek out on the hunt.

But Uncle Edek, in true heroic fashion, focused less on attacking and more on making a safe crossing of the road. As a result, everyone survived.

Which, to be fair, is not always the most Orc way to solve a problem — but it is certainly memorable.

Uncle Edek begins the hunt

Uncle Edek chooses safety first

We genuinely enjoy these little slices of battlefield storytelling. Sometimes the big tactical lesson from a match is about positioning or target priority. Sometimes it is just:

  1. check whether your chariot actually has a save,
  2. never underestimate a boar with a grudge,
  3. and always let Uncle Edek cross safely.

If you have had similar Old World moments where a tiny rules presentation detail changed the game, we are absolutely not alone — and that is weirdly comforting.