Necromunda: When the Environment Won the Fight
We had one of those very Necromunda stories recently: technically a win, practically a comedy of errors, and absolutely the kind of game we’ll remember longer than any clean tactical masterclass.
We had one of those very Necromunda stories recently: technically a win, practically a comedy of errors, and absolutely the kind of game we’ll remember longer than any clean tactical masterclass.
We had one of those very familiar hobby moments recently: someone drops a great resource into chat, everyone says “yeah, we should absolutely look at this,” and then real life immediately rolls a successful distraction test.
Volley Fire, Hashut, and the Missing Hobgoblins
Narrative hero scars in our Old World campaign
We had one of those very good hobby conversations recently: half campaign design, half list-building, and half getting distracted by a unit that suddenly looks much scarier than we thought. Yes, that is three halves. That’s the correct ratio for...
Our First Polish Zine for Warhammer: The Old World
A small battle-report-adjacent hobby evening
We had one of those very hobby-shaped conversations that starts in one system and somehow immediately wanders into another.
Stas dropped something into our chat that immediately caught our attention: a playable draft of a new skirmish game built on TinyD6, the same system we previously tested during our delightfully cursed Dark Peppa sessions.
Story-Driven Skirmish Instead of Classic D&D?
We had one of those dangerous hobby conversations recently — the kind that starts as a very loose idea and immediately makes us want to build warbands, write backstories, and start looking for STL files.
We started the year in the most appropriate way possible: by throwing photos into chat, shouting about warbands, and immediately drifting into rules questions, campaign ideas, and plans for the next game day.
We had one of those very relatable hobby conversations recently: it started with a simple question about whether a single box is enough, and within minutes we were already at “maybe we need three more guys, another general, some support,...