The Brass Orb Question: Our Latest Old World Rules Rabbit Hole
The Brass Orb Question: Our Latest Old World Rules Rabbit Hole
The Brass Orb Question: Our Latest Old World Rules Rabbit Hole
We’ve been ironing out the shape of our upcoming Warhammer: The Old World campaign, and this was one of those very fun hobby conversations where practical list-building, campaign rules, painting panic, and wild narrative ideas all collided at once.
We are starting to line up the next campaign, and the first concrete questions have already landed in chat: when should everything be ready, how do we handle the opening rounds, and what do we want armies to look like...
We had one of those very practical hobby chats recently: a bit of terrain inspiration, a bit of campaign planning, and finally an actually useful purchase that should make our games much smoother.
Sometimes a gang goes looking for trouble and finds exactly the right amount of it.
We’re Absolutely Using Building Occupation Rules in Our Old World Campaign
Sometimes the most Warhammer thing about a Warhammer week is not the dice, the lists, or even the lore arguments — it’s the logistics. This time our plans for the week got thoroughly shaken up by real life: trips to...
We’ve got one of those hobby moments where a single message is enough to set the whole group buzzing.
We love it when a random chat thread suddenly turns into an actual plan. This time it started with Stas throwing a couple of ChampionsHub campaign links into the channel and casually mentioning that maybe, one day, we could run...
We had one of those very Necromunda stories recently: technically a win, practically a comedy of errors, and absolutely the kind of game we’ll remember longer than any clean tactical masterclass.
We had one of those very familiar hobby moments recently: someone drops a great resource into chat, everyone says “yeah, we should absolutely look at this,” and then real life immediately rolls a successful distraction test.
Volley Fire, Hashut, and the Missing Hobgoblins
Narrative hero scars in our Old World campaign
We had one of those very good hobby conversations recently: half campaign design, half list-building, and half getting distracted by a unit that suddenly looks much scarier than we thought. Yes, that is three halves. That’s the correct ratio for...
Our First Polish Zine for Warhammer: The Old World
A small battle-report-adjacent hobby evening
We had one of those very hobby-shaped conversations that starts in one system and somehow immediately wanders into another.
Stas dropped something into our chat that immediately caught our attention: a playable draft of a new skirmish game built on TinyD6, the same system we previously tested during our delightfully cursed Dark Peppa sessions.
Story-Driven Skirmish Instead of Classic D&D?
We had one of those dangerous hobby conversations recently — the kind that starts as a very loose idea and immediately makes us want to build warbands, write backstories, and start looking for STL files.